NOTE: This Technical Q&A has been retired. Please see the Technical Q&As page for current documentation.

Technical Q&A QD3D46
UV's in Vertex List

Q: We're building a vertex list for a mesh corner list. If we don't include UV's in the vertices attribute list, do we have to explicitly exlclude them?

A: No. If you don't explicitly include UV's, however, you can't apply texture shaders.

[Apr 08 1996]


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